Sleep Number – Dak
Working with Carbon I was asked to create infographics, HUD style elements, and Sleep Number Data sets –– then I brought them to life and animated them for use in the final campaign. I also worked on additional exploration for play calls, route trees and blocking assignments to be used as overlay elements that weren't used in the final piece. This incredible spot had a massive team of artists onboard –– stoked to have been part of such a wonderfully talented team.